ENTERTAINMENT Cinepolis Cinepolis invited me to a year-long collaboration with its in-house innovation team to resolve sprint challenges each quarter to diversify its business portfolio inside and outside the filming industry.
Role
Company
Year
Duration
Researcher & Strategist
Cinépolis
​2020
12 months
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Cinepolis is the 4th largest movie theatre chain in the world operating +800 cinemas on 3 continents. Aware of the fast-track changes in the entertainment industry new concepts were pitched, picked, developed and test-proof to be part of the evolution.

Context For 2020, the last project involved creating a new service experience based on two potential concepts previously decided by the in-house innovation team: leisure and co-working. The key requirement was to fulfill a double-clause:

1. The new experience should be relevant enough to standalone as an independent business unit of economic experience.

2. The new experience should be able to refer the customer to the cinema and, therefore, create a combined profit ecosystem

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Sprint approach

To comply with the agile nature of the challenge we used secondary research tools as the key resource to find the relevance of these concepts among future clients. This allowed us to find unmet needs, identify strengths of global disruptive best practices, and understand motivators, barriers, and expectations that arise when people attend these places.

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Main attributes

We worked around these three “must-haves” on both concepts:

1

Evolutionary technology

Our space should integrate sustainable and technological features as a wellbeing detonator, based on inteligent building features.

2

Multi-purpose spaces

Modular architectural planning and interior design are compulsory to satisfy the community’s recreational and professional needs.

3

Brand Multi-tribe concept

The search for identity has led to the emergence of different groups, but there isn’t a space that fosters their coexistence.

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Work & Balance

This first concept resulted in a multipurpose co-working space designed to spark and nurture work-life balance based on four principles:

Collective momentums

Activate collective momentums of efficiency with the support of an internal team that makes you feel comfortable.

Ongoing learning

Produce everyday learning through classes or exhibitions on topics of interest to the community.

Space customization

Inspire creativity throughout customizable sustainable spaces designed for collaboration and concentration.

Human growth

Develop wellbeing and personal growth through soft skills training activities and mental health interventions.
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Meet & Share

A community center based on four main purposes designed to trigger memorable collective interactions and experiences:

Adaptative spaces

Learn in state-of-the-art spaces that adapt to the necessity of any course or class

Curated experience

Explore alternative lifestyles and passions with scheduled retail experiences featured by local businesses and entrepreneurs

Community building

Connect with others that shared passions in events hosted for the interest of different micro-tribes

F&B

Complement new experiences throughout a global food & beverages area

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Change never waits

Even though the core elements and mission of both concepts are different, they represent growth for Cinepolis, small businesses, and the community around them, listed below.

As the project was ending and starting to be presented to board members, COVID-19 was beginning to grow into a pandemic, and the project was put on hold to attend more pressing matters.

A

Portfolio diversification

Both are aimed to extend outside the cinema industry whilst also being an immersive experience of learning and entertainment branded by Cinepolis

B

Commercial allies

The experiences can help businesses approach new targets and by being in their work/leisure space, create and retain clients

C

Target growth

Multi-purpose and multi-tribe spaces attract people with professional and personal growth desires and the opportunity to grow a community